IMMERSIVE LABrary
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2026 · Best of Experiences - Out of Competition

Spymaster

Jeremy Moirano

France · 4h

Synopsis

Protocore threatens the world, and only the elite agents of NODE can stop this dangerous corporation’s sinister plans. The user can step into the roles of agents Mulligan, TIC, and 0SCR as they embark on high-risk missions armed with their secret weapon: the C.A.S.S.E.T.T.E. The player can become the ultimate Spymaster by manipulating time itself, refining every action and decision to execute the perfect mission. They can run, climb, slide, and ride ziplines as they battle their way through each operation, making full use of their arsenal and gadgets. The user can master the unique abilities of three distinct spies, each featuring their own gameplay mechanics and playstyles. No two missions are ever the same. From defusing bombs to poisoning villains, every objective introduces new challenges that demand fresh strategies: solving intricate puzzles, eliminating enemies, infiltrating heavily secured locations, and even leaping into moving helicopters to save the world.

Statement

It all started with a native VR experiment: recording organic avatar actions. We were actually using this technique for animation placeholders long before The Last Clockwinder hit the scene. That seed grew into a core mechanic: assisting your past self to solve puzzles. As we refined the recording system, we focused on making every action feel “juicy” and tactile, naturally evolving the game into the high-stakes spy thriller you see today.

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Credits

Director
Jeremy Moirano
Production
Innerspace VR (Richard Turco, Balthazar Auxietre)
Running Time
240'
Language
English
Country
France
Main Cast
Leah Arscott, Bobby Butler, Brandon Isa, Andy McGee, Gale Van Cott
Screenplay
Robert Morgan
Music
Norman Bambi
Sound
Idan Egozy
Main creator
Jérémy Moirano
Creative director
Balthazar Auxietre
Art director
Guillaume Bertinet
Lead developers
Aurélien Inacio, Kevin Lesur
Developers
Eloi Lassarat, Dylan-John Mindar, Adrien Richard, Prométhée Toneatti
Lead game designer
Clément Melendez
level designer
Fabrice Gaston
Lead game artist
Solène Pobelle
Game artists
Marc Airault, Andro Gonzalez, Léa Moureaux
Concept artists
Aurèle Bouvier, Thibault Leduc, Nicolas Mazoyer, Mathieu Moreau
QA
Alexander McVeigh
production/distribution

PRODUCTION: INNERSPACE VR - Richard TURCO,Balthazar AUXIETRE, 8 RUE GODILLOT 93400 SAINT OUEN, France Tel: +33 0646137555 E-mail: richard@innerspacevr.com Web: http://www.innerspacevr.com Social Media: InnerspaceVR - X (Twitter), INNERSPACEVRStudio - YouTube, Innerspace VR - Linkedin WORLD SALES: INNERSPACE VR - Richard TURCO 8 RUE GODILLOT 93400 SAINT OUEN, France Tel: +33 0646137555 E-mail: richard@innerspacevr.com Web: InnerspaceVR - X (Twitter), INNERSPACEVRStudio - YouTube, Innerspace VR - Linkedin

Sources: labiennale.org · YouTube · innerspacevr.com