
Spymaster
Jeremy Moirano
France · 4h
Synopsis
Protocore threatens the world, and only the elite agents of NODE can stop this dangerous corporation’s sinister plans. The user can step into the roles of agents Mulligan, TIC, and 0SCR as they embark on high-risk missions armed with their secret weapon: the C.A.S.S.E.T.T.E. The player can become the ultimate Spymaster by manipulating time itself, refining every action and decision to execute the perfect mission. They can run, climb, slide, and ride ziplines as they battle their way through each operation, making full use of their arsenal and gadgets. The user can master the unique abilities of three distinct spies, each featuring their own gameplay mechanics and playstyles. No two missions are ever the same. From defusing bombs to poisoning villains, every objective introduces new challenges that demand fresh strategies: solving intricate puzzles, eliminating enemies, infiltrating heavily secured locations, and even leaping into moving helicopters to save the world.
Statement
It all started with a native VR experiment: recording organic avatar actions. We were actually using this technique for animation placeholders long before The Last Clockwinder hit the scene. That seed grew into a core mechanic: assisting your past self to solve puzzles. As we refined the recording system, we focused on making every action feel “juicy” and tactile, naturally evolving the game into the high-stakes spy thriller you see today.
Videos
More online
- Spymaster: project page · InnerspaceVR
Credits
- Director
- Jeremy Moirano
- Production
- Innerspace VR (Richard Turco, Balthazar Auxietre)
- Running Time
- 240'
- Language
- English
- Country
- France
- Main Cast
- Leah Arscott, Bobby Butler, Brandon Isa, Andy McGee, Gale Van Cott
- Screenplay
- Robert Morgan
- Music
- Norman Bambi
- Sound
- Idan Egozy
- Main creator
- Jérémy Moirano
- Creative director
- Balthazar Auxietre
- Art director
- Guillaume Bertinet
- Lead developers
- Aurélien Inacio, Kevin Lesur
- Developers
- Eloi Lassarat, Dylan-John Mindar, Adrien Richard, Prométhée Toneatti
- Lead game designer
- Clément Melendez
- level designer
- Fabrice Gaston
- Lead game artist
- Solène Pobelle
- Game artists
- Marc Airault, Andro Gonzalez, Léa Moureaux
- Concept artists
- Aurèle Bouvier, Thibault Leduc, Nicolas Mazoyer, Mathieu Moreau
- QA
- Alexander McVeigh
production/distribution
PRODUCTION: INNERSPACE VR - Richard TURCO,Balthazar AUXIETRE, 8 RUE GODILLOT 93400 SAINT OUEN, France Tel: +33 0646137555 E-mail: richard@innerspacevr.com Web: http://www.innerspacevr.com Social Media: InnerspaceVR - X (Twitter), INNERSPACEVRStudio - YouTube, Innerspace VR - Linkedin WORLD SALES: INNERSPACE VR - Richard TURCO 8 RUE GODILLOT 93400 SAINT OUEN, France Tel: +33 0646137555 E-mail: richard@innerspacevr.com Web: InnerspaceVR - X (Twitter), INNERSPACEVRStudio - YouTube, Innerspace VR - Linkedin
Sources: labiennale.org · YouTube · innerspacevr.com