
Hotel Infinity
William Chyr
USA · 2h
Synopsis
Hotel Infinity invites guests to experience the finest accommodations that non-Euclidean geometry can offer. In this room-scale VR game set in a mysterious hotel, impossible architecture and reality-defying spaces await beyond the front desk. Navigating the winding hallways and grand ballrooms entirely on foot, guests solve puzzles to uncover the hotel’s secrets. We hope your stay is eternal.
Statement
When we set out to make Hotel Infinity, our priority was to enhance immersion in VR by making movement feel completely natural. Instead of using joysticks or teleportation, players explore the world by physically walking through it. Our biggest challenge was making people forget they are staying within a 2x2m area. Building on what we learned from our previous game Manifold Garden, we used portals and impossible geometry to twist space and make a small area feel vast. This creates a seamless experience with some truly surreal moments. The project is inspired by mathematician David Hilbert’s thought experiment about a hotel with an infinite number of rooms; even though the hotel is fully occupied, it can somehow always accommodate new guests. While the paradox was originally intended to highlight the mathematical peculiarities of infinity, we wondered what it would be like to visit such a place. Hotel Infinity invites the user to step into a world that is familiar yet uncanny and engage with architecture and physical space in a whole new way.
Videos
Credits
- Director
- William Chyr
- Production
- Studio Chyr (August Brown, Sydney Glenn)
- Running Time
- 120'
- Language
- English
- Country
- USA
- Music
- Laryssa Okada
- Sound
- A Shell in the Pit (Michelle del Mundo, Nicholas Zhang), Martin Kvale
- Art director and lead designer
- William Chyr
- Lead developer
- Tyler LaGrange
- Developers
- Tanner Davis, Melody Yang, Arthur Brussee, Lukas Donkers
- Designers
- Tanner Davis, Jacob Mooney, Sydney Glenn, Oscar De Anda, Nick Williams, Jess Erion, Sarah Chen
- Artists
- Tara Quinsac, Oscar De Anda, Nick Williams, Cory Haltinner, Gemma Lippman, Matilde Landi
- Technical team
- Zyad Elmasri, Gemma Lippman
production/distribution
PRODUCTION: Studio Chyr - August Brown,Sydney Glenn, 1525 E 53rd St Suite 710 60615 Chicago, United States of America E-mail: studio@studiochyr.com Web: http://www.studiochyr.com Social Media: @chyr.bsky.social - Bluesky PRESS OFFICE: William Chyr - Studio Chyr E-mail: will@studiochyr.com
Sources: labiennale.org · YouTube